

The Data Library now shows the number of chips you have registered in it.The Chip Trader now automatically sorts your chip pack by quantity.Additionally, the shopkeeper's text now appears instantly after closing an item description. When viewing an item description in a shop, pressing Up/Down now closes it.GutsMan * can be obtained via Title Screen button input (Up, X, Left, Y, Right, A, Down, B).This avoids a problem in the original game where you could get permanently stuck by saving on the cutscene trigger for the final fights. You are forced to save before fighting the final bosses.Jack in sequence can be skipped with Start.The field PET Menu can be opened with the X Button alongside the usual Start button.delete the save) by holding down B Button, X Button, and Select Button at the same time before the CAPCOM screen. The save data can be re-initialized (i.e.In Chapter 1, Lan’s mom was making hotcakes in BN1 but was changed into apple pie in OSS.Some cutscenes that pan across the map now has the textbox appear during the panning instead of after.This change was already implemented in the NA/EU version of BN1. All element chip icons have been updated to the ones from Rockman EXE 2 and later.(This also means the area names do not match up with old EXE1 guidebooks) All areas in the game are now properly named, with Undernet properly labeled.Luna's mugshot has been slightly updated.

Lan, MegaMan, Mayl, Roll, Dex, Yai, Chaud, ProtoMan, and Harp Note are newly drawn. Battle Network 1 mugshots have been updated with a new palette and some clean up.The dialogue textbox’s arrow has been changed.The menu was retooled for the DS screen.An intro was added before the title screen.The manual retcons the year the game takes place from 200X to 20XX.
